![]() Meanwhile, Radar shows enemies on the map who fire without a silencer and we all know how important the mini-map can be! Rushing Pace just lets us sprint a bit longer, which is not absolutely necessary, but nice to have in our third slot. Thus, you will not be marked on the Mini-Map by Spy Planes. The STG44 can be played at all distances, but MPs still have an advantage in close combat, which is why we prefer to pack Ghost instead of Ninja. The best Perks to use in an STG44 loadout are Ghost, Radar, and Rushing Speed. The Best Perks for the STG44 With these perks you will absolutely slap! | © Activision Do you want to storm a room, or have to cross an open area and know that opponents are most likely waiting around the next corner? Well, throw the Stun Grenade and you'll be sweeter than sugared popcorn! Stun Grenades in the tactical slot are also good, because they slow enemies incredibly well and make it almost impossible for them to hit you. Especially on small maps like Das Haus or Shipment, you will always meet someone with Thermite. With Thermite, you can smoke out small rooms or completely block bottlenecks on the map for a short period of time. Thermite and Stun Grenades are the best choices here. The Best Equipment for the STG44 Thermite and Stun Grenades are the perfect combination. With the STG44 and a great Machine Pistol setup, you are equipped for every situation. As soon as you've levelled it up a bit and can chuck a larger magazine on it, the Machine Pistol is the perfect secondary weapon for close combat. This little beast is extremely imprecise and empties very quickly, but it is the perfect pocket MP for close combat. ![]() If you don't want to sacrifice a perk slot for overkill in Vanguard, then you should definitely pack a Machine Pistol.
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