PE2 drops some RPG elements from the first game, including leveling-up. PE2 lets her pull the trigger as fast as the bullets come out of the gun. However, it did take a leap of faith to understand why Aya always felt the need to step back and re-evaluate her strategy/situation/life between attacks. Granted, from a game play perspective, PE1‘s combat system worked nearly flawlessly. Battles also have a more realistic flow than in the original game. You can even see it, too…if the enemy hasn’t wandered out of the pre-rendered camera angle. ![]() Rather than borrow Resident Evil’s raise-the-gun-and-hope-for-the-best method of aiming, Parasite Eve 2 introduces a lock-on method of aiming, which allows you to point your gun directly at whatever you want to die. The game plays well, let me say up front. While the director seemingly won the first game (one imagines with a level-68 meteor spell while under a protect charm to ward off 9mm bullets), the development team apparently zombified him for the sequel, as the game reads so closely from Resident Evil’s play book that you can practically see the scribble marks over “T-Virus” right beside every mention of the word “mitochondria.” A rip-off this blatant could even garner plagiarism accusations from Terry Brooks. But I finally got my hands on the working game, and now for your special Halloween article, I present “Parasite Eve II, or Resident Evil, Symphony of the Night.” The rumors I heard involve an all-out, knock-down, out-for-blood difference of creative opinion, with the director of the first game wanting an RPG detective story with the development team wanting to do something more like Resident Evil (I will update if I can find a source confirming). I really do wonder why I put off the game this long. So when Square announced not only a sequel, but a sequel with a full-frontal shower scene (some people may have exaggerated certain reports), naturally I…had no cash and put off buying the game indefinitely. “Full Frontal” must not translate well from Japanese. When I popped that disc in the little gray box and hit power on Christmas morning (fuck baby Jesus! I’ll go to church when he’s earned enough EXP to unlock his parasite powers!), I met Parasite Eve, and thus began a lifelong relationship with a game that would inspire me to piss off my high school teachers with endless questions about the motives and abilities of mitochondria and at least one major research paper on spontaneous human combustion. So when I finally gathered enough pop cans out of local garbages and exchanged the sticky, tobacco-ridden gold for a Playstation, I had to resort to begging for games for Christmas presents. Two, they now had virtually limitless room for bigger and better games. One, I had just blown my entire finances on an N64 and they had just rendered that purchase useless. ![]() ![]() Note: Gamersgate supporters would like to see less of this.īack in the late nineties when Squaresoft could do no wrong, they made a bold move by backing away from Nintendo in favor of Sony.
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